Your next-steps guide to application programming with Microsoft Visual C#® 2005 and XNA Game Studio 3.0; the Xbox 360® development tool. Get entertaining; hands-on instructions for customizing Xbox 360 games—and creating games of your own.
By Rob Miles / Microsoft Press / pages: 368 <more info>
Your learn-by-doing introduction to computer programming with Microsoft Visual C# 2005 and XNA Game Studio; the Xbox 360™ development tool. Get how-to instructions for customizing Xbox 360 games—and create your own games now!
By Rob Miles / Microsoft Press / pages: 336 <more info>
Learn how to write programs—and have fun!—with Microsoft® Visual C#® 2005 and XNA® Game Studio; the Xbox 360® development tool. Now you get two popular; hands-on books for learning C#—and writing your own games—in a special; all-in-one toolkit.
By John Sharp (Content Master); Rob Miles / Microsoft Press / pages: 880 <more info>
Express your creativity and share home movies with this fun and focused guide to Microsoft Windows Movie Maker 2. Discover how to create and edit great footage; create special effects; add music and narration; and more!
By John Buechler / Microsoft Press / pages: 256 <more info>
C++ game developers get everything they need to add sound, music, video cut-scenes, and other special effects to digital games—including reusable code, copyright-free media samples, and expert instruction direct from the Microsoft Windows Media team
By Peter Turcan and Mike Wasson / Microsoft Press / pages: 400 <more info>
Learn how to develop rich multimedia applications using Microsoft’s powerfully enhanced, end-to-end streaming media platform. Get full details on platform architecture and components, along with real-world programming scenarios and code samples.
By Seth McEvoy / Microsoft Press / pages: 448 <more info>
Face down everything the enemy’s air force can throw at you in the Pacific with this essential flight-survival guide. It gives you the advanced tips, tactics, strategies, and advice you need to survive this furiously realistic World War II simulation.
By Jeff Van West / Microsoft Press / pages: 336 <more info>