Get the architectural perspectives and insider insights needed to understand the Windows kernel. Written by noted internals experts; this popular guide is now fully revised to cover Windows Vista and Windows Server 2008; including 64-bit extensions.
By Mark E. Russinovich and David A. Solomon with Alex Ionescu / Microsoft Press / pages: 1232 <more info>
Get the inside story on the software-testing programs and methods used by testers at Microsoft. Ideal for both testers and test managers; this book delivers guidance on people; processes; and tools—with insights useful to organizations of all sizes.
By Alan Page; Ken Johnston; Bj Rollison / Microsoft Press / pages: 448 <more info>
Find out how your company’s full project portfolio can benefit from the principles of agility—from an expert on agile processes. This book delivers real-world; practical techniques for implementing agile processes across your enterprise.
By Jochen Krebs / Microsoft Press / pages: 240 <more info>
Learn best practices for managing software development projects from an unexpected but surprisingly relevant source: the producers of major motion pictures.
By James Persse / Microsoft Press / pages: 336 <more info>
Learn best practices for software development project management. From the author’s extensive research and management expertise, this book delivers pragmatic examples and principles that you can apply to help complete projects on time and on budget.
By Lawrence J. Peters / Microsoft Press / pages: 400 <more info>
Learn how to write programs—and have fun!—with Microsoft® Visual C#® 2005 and XNA® Game Studio; the Xbox 360® development tool. Now you get two popular; hands-on books for learning C#—and writing your own games—in a special; all-in-one toolkit.
By John Sharp (Content Master); Rob Miles / Microsoft Press / pages: 880 <more info>
Get the practical, hands-on guide to reducing defect introduction during the software development process. Written by industry-leading experts, this book highlights proven techniques and methods that can be used by any development team.
By Marc McDonald; Robert Musson; Ross Smith / Microsoft Press / pages: 448 <more info>
Get the practical introduction for programming 3D graphics using the Windows Presentation Foundation. This definitive reference builds on the essentials, demonstrating how to effectively create 3D graphics for Windows. Includes code samples in XAML.
By Charles Petzold / Microsoft Press / pages: 448 <more info>
From a leader in the agile process movement—learn best practices for moving agile development with Scrum from small teams to the enterprise. You get case studies and practical advice for managing change processes for applying Scrum to the enterprise.
By Ken Schwaber / Microsoft Press / pages: 176 <more info>
Learn proven, real-world techniques for specifying software requirements. This practical reference details a set of more than 30 requirement “patterns”, each of which describes an approach to creating effective requirements specifications.
By Stephen Withall / Microsoft Press / pages: 384 <more info>
A practical, hands-on guide to managing development teams and processes with the Microsoft® Visual Studio® Team System development environment. Includes in-depth product information and insights from experienced trainers and early users.
By Joel Semeniuk; Martin Danner / Microsoft Press / pages: 272 <more info>